The instant on-demand Atomic CSS engine.
💡 I highly recommend reading this blog post -
Reimagine Atomic CSS
for the story behind
Inspired by Windi CSS, Tailwind CSS, and Twind, but:
- Fully customizable - no core utilities, all functionalities are provided via presets.
- No parsing, no AST, no scanning, it's INSTANT (200x faster than Windi CSS or Tailwind JIT).
- ~3.5kb min+gzip - zero deps and browser friendly.
- Shortcuts - aliasing utilities, dynamically.
- Attributify Mode - group utilities in attributes.
- Pure CSS Icons - use any icon as a single class.
- Inspector - inspect and debug interactively.
- CSS-in-JS Runtime version
- CSS Scoping
- VS Code extension
- Variant Groups & CSS Directives
- Code-splitting for CSS - ships minimal CSS for MPA.
- Library friendly - ships atomic styles with your component libraries, and safely scoped.
3/26/2022, 11:41:26 PM
1656 utilities | x50 runs (min build time)
none 12.42 ms / delta. 0.00 ms
unocss v0.30.6 20.98 ms / delta. 8.57 ms (x1.00)
tailwindcss v3.0.23 1621.38 ms / delta. 1608.96 ms (x187.79)
windicss v3.5.1 1855.86 ms / delta. 1843.45 ms (x215.16)
UnoCSS is designed NOT to be/have:
A CSS preprocessor (e.g.- Yes, you can now: CSS Directives@apply
)- Tailwind's plugin system - but you can write custom rules in seconds and share them as presets!
npm i -D unocss
// vite.config.ts
import Unocss from 'unocss/vite'
export default {
plugins: [
Unocss({ /* options */ }),
],
}
Add uno.css
to your main entry:
// main.ts
import 'uno.css'
That's it, have fun.
See all packages.
Refer to the full documentation on Vite:
- modes:
global
,dist-chunk
,per-module
,vue-scoped
,svelte-scoped
, andshadow-dom
. - frameworks:
React
,Preact
,Svelte
,SvelteKit
,Web Components
,Solid
andElm
.
npm i -D @unocss/nuxt
// nuxt.config.js
export default {
buildModules: [
'@unocss/nuxt',
],
}
Refer to the full documentation on https://github.com/unocss/unocss/tree/main/packages/nuxt
UnoCSS is an atomic-CSS engine instead of a framework. Everything is designed with flexibility and performance in mind. There are no core utilities in UnoCSS, all functionalities are provided via presets.
By default, UnoCSS applies the default preset, which provides a common superset of the popular utilities-first frameworks Tailwind CSS, Windi CSS, Bootstrap, Tachyons, etc.
For example: ml-3
(Tailwind), ms-2
(Bootstrap), ma4
(Tachyons), and mt-10px
(Windi CSS) are all valid.
.ma4 { margin: 1rem; }
.ml-3 { margin-left: 0.75rem; }
.ms-2 { margin-inline-start: 0.5rem; }
.mt-10px { margin-top: 10px; }
Learn more about the default preset.
Presets are the heart of UnoCSS. They let you make your own custom framework in minutes.
- @unocss/preset-uno - The default preset (right now it's equivalent to
@unocss/preset-wind
). - @unocss/preset-mini - The minimal but essential rules and variants.
- @unocss/preset-wind - Tailwind / Windi CSS compact preset.
- @unocss/preset-attributify - Provides Attributify Mode to other presets and rules.
- @unocss/preset-icons - Use any icon as a class utility.
- @unocss/preset-web-fonts - Web fonts at ease.
- @unocss/preset-typography - The typography preset.
- unocss-preset-scalpel - Scalpel Preset by @macheteHot.
- unocss-preset-chroma - Gradient Preset by @chu121su12.
- unocss-preset-scrollbar - Scrollbar Preset by @action-hong.
To set presets to your project:
// vite.config.ts
import Unocss from 'unocss/vite'
import { presetAttributify, presetUno } from 'unocss'
export default {
plugins: [
Unocss({
presets: [
presetAttributify({ /* preset options */}),
presetUno(),
// ...custom presets
],
}),
],
}
When the presets
option is specified, the default preset will be ignored.
To disable the default preset, you can set presets
to an empty array:
// vite.config.ts
import Unocss from 'unocss/vite'
export default {
plugins: [
Unocss({
presets: [], // disable default preset
rules: [
// your custom rules
],
}),
],
}
Writing custom rules for UnoCSS is super easy. For example:
rules: [
['m-1', { margin: '0.25rem' }],
]
You will have the following CSS generated whenever m-1
is detected in users' codebase:
.m-1 { margin: 0.25rem; }
To make it smarter, change the matcher to a RegExp and the body to a function:
rules: [
[/^m-(\d+)$/, ([, d]) => ({ margin: `${d / 4}rem` })],
[/^p-(\d+)$/, match => ({ padding: `${match[1] / 4}rem` })],
]
The first argument of the body function is the match result, you can destructure it to get the matched groups.
For example, with the following usage:
<div class="m-100">
<button class="m-3">
<icon class="p-5" />
My Button
</button>
</div>
the corresponding CSS will be generated:
.m-100 { margin: 25rem; }
.m-3 { margin: 0.75rem; }
.p-5 { padding: 1.25rem; }
Congratulations! Now you got your own powerful atomic CSS utilities, enjoy!
This is an advanced feature, you don't need it in most of the cases.
When you really need some advanced rules that can't be covered by the combination of Dynamic Rules and Variants, we also provide a way to give you full control to generate the CSS.
By returning a string
from the dynamic rule's body function, it will be directly passed to the generated CSS. That also means you would need to take care of things like CSS escaping, variants applying, CSS constructing, and so on.
import Unocss, { toEscapedSelector as e } from 'unocss'
Unocss({
rules: [
[/^custom-(.+)$/, ([, name], { rawSelector, currentSelector, variantHandlers, theme }) => {
// discard mismatched rules
if (name.includes('something'))
return
// if you want, you can disable the variants for this rule
if (variantHandlers.length)
return
const selector = e(rawSelector)
// return a string instead of an object
return `
${selector} {
font-size: ${theme.fontSize.sm};
}
/* you can have multiple rules */
${selector}::after {
content: 'after';
}
.foo > ${selector} {
color: red;
}
/* or media queries */
@media (min-width: ${theme.breakpoints.sm}) {
${selector} {
font-size: ${theme.fontSize.sm};
}
}
`
}],
],
})
You might need to read some code to take the full power of it.
UnoCSS respects the order of the rules you defined in the generated CSS. Latter ones come with higher priority.
The shortcuts functionality that UnoCSS provides is similar to Windi CSS's one
shortcuts: {
// shortcuts to multiple utilities
'btn': 'py-2 px-4 font-semibold rounded-lg shadow-md',
'btn-green': 'text-white bg-green-500 hover:bg-green-700',
// single utility alias
'red': 'text-red-100'
}
In addition to the plain mapping, UnoCSS also allows you to define dynamic shortcuts.
Similar to Rules, a dynamic shortcut is the combination of a matcher RegExp and a handler function.
shortcuts: [
// you could still have object style
{
btn: 'py-2 px-4 font-semibold rounded-lg shadow-md',
},
// dynamic shortcuts
[/^btn-(.*)$/, ([, c]) => `bg-${c}-400 text-${c}-100 py-2 px-4 rounded-lg`],
]
With this, we could use btn-green
and btn-red
to generate the following CSS:
.btn-green {
padding-top: 0.5rem;
padding-bottom: 0.5rem;
padding-left: 1rem;
padding-right: 1rem;
--un-bg-opacity: 1;
background-color: rgba(74, 222, 128, var(--un-bg-opacity));
border-radius: 0.5rem;
--un-text-opacity: 1;
color: rgba(220, 252, 231, var(--un-text-opacity));
}
.btn-red {
padding-top: 0.5rem;
padding-bottom: 0.5rem;
padding-left: 1rem;
padding-right: 1rem;
--un-bg-opacity: 1;
background-color: rgba(248, 113, 113, var(--un-bg-opacity));
border-radius: 0.5rem;
--un-text-opacity: 1;
color: rgba(254, 226, 226, var(--un-text-opacity));
}
By default, UnoCSS will merge CSS rules with the same body to minimize the CSS size.
For example, <div class="m-2 hover:m2">
will generate
.hover\:m2:hover, .m-2 { margin: 0.5rem; }
instead of two separate rules:
.hover\:m2:hover { margin: 0.5rem; }
.m-2 { margin: 0.5rem; }
UnoCSS does not provide style resetting or preflight by default for maximum flexibility and does not populate your global CSS. If you use UnoCSS along with other CSS frameworks, they probably already do the resetting for you. If you use UnoCSS alone, you can use resetting libraries like Normalize.css.
We also provide a small collection for you to grab them quickly:
npm i @unocss/reset
// main.js
// pick one of the following
// normalize.css
import '@unocss/reset/normalize.css'
// reset.css by Eric Meyer https://meyerweb.com/eric/tools/css/reset/index.html
import '@unocss/reset/eric-meyer.css'
// preflights from tailwind
import '@unocss/reset/tailwind.css'
Learn more at @unocss/reset.
Variants allows you to apply some variations to your existing rules. For example, to implement the hover:
variant from Tailwind:
variants: [
// hover:
(matcher) => {
if (!matcher.startsWith('hover:'))
return matcher
return {
// slice `hover:` prefix and passed to the next variants and rules
matcher: matcher.slice(6),
selector: s => `${s}:hover`,
}
}
],
rules: [
[/^m-(\d)$/, ([, d]) => ({ margin: `${d / 4}rem` })],
]
matcher
controls when the variant is enabled. If the return value is a string, it will be used as the selector for matching the rules.selector
provides the availability of customizing the generated CSS selector.
Let's have a tour of what happened when matching for hover:m-2
:
hover:m-2
is extracted from users usageshover:m-2
send to all variants for matchinghover:m-2
is matched by our variant and returnsm-2
- the result
m-2
will be used for the next round of variants matching - if no other variant is matched,
m-2
will then goes to match the rules - our first rule get matched and generates
.m-2 { margin: 0.5rem; }
- finally, we apply our variants transformation to the generated CSS. In this case, we prepended
:hover
to theselector
hook
As a result, the following CSS will be generated:
.hover\:m-2:hover { margin: 0.5rem; }
With this, we could have m-2
applied only when users hover over the element.
The variant system is very powerful and can't be covered fully in this guide, you can check the default preset's implementation to see more advanced usages.
UnoCSS also supports the theming system that you might be familiar with in Tailwind / Windi. At the user level, you can specify the theme
property in your config and it will be deep merged to the default theme.
theme: {
colors: {
'veryCool': '#0000ff', // class="text-very-cool"
'brand': {
'primary': '#1f6ae3', //class="bg-brand-primary"
}
},
breakpoints: {
xs: '320px',
sm: '640px',
}
}
To consume the theme in rules:
rules: [
[/^text-(.*)$/, ([, c], { theme }) => {
if (theme.colors[c])
return { color: theme.colors[c] }
}],
]
The order of CSS will affect their priorities. While we will retain the order of rules, sometimes you may want to group some utilities to have more explicit control of their order.
Unlike Tailwind, which offers 3 fixed layers (base
, components
, utilities
), UnoCSS allows you to define the layers as you want. To set the layer, you can pass the metadata as the third item of your rules:
rules: [
[/^m-(\d)$/, ([, d]) => ({ margin: `${d / 4}rem` }), { layer: 'utilities' }],
// when you omit the layer, it will be `default`
['btn', { padding: '4px' }],
]
This will generate:
/* layer: default */
.btn { padding: 4px; }
/* layer: utilities */
.m-2 { margin: 0.5rem; }
You can control the order of layers by:
layers: {
components: -1,
default: 1,
utilities: 2,
'my-layer': 3,
}
Layers without specified order will be sorted alphabetically.
When you want to have your custom CSS between layers, you can update your entry module:
// 'uno:[layer-name].css'
import 'uno:components.css'
// layers that are not 'components' and 'utilities' will fallback to here
import 'uno.css'
// your own CSS
import './my-custom.css'
// "utilities" layer will have the highest priority
import 'uno:utilities.css'
UnoCSS also provides the ability to preprocess and transform extracted utilities before processing to the matcher. For example, the following example allows you to add a global prefix to all utilities:
preprocess(matcher) {
return matcher.startsWith('prefix-')
? matcher.slice(7)
: undefined // ignore
}
By default UnoCSS will scan for components files like: .jsx
, .tsx
, .vue
, .md
, .html
, .svelte
, .astro
.
.js
and .ts
files are not included by default. You can add @unocss-include
, per-file basis, anywhere in the file that you want UnoCSS to scan, or add *.js
or *.ts
in the configuration to include all js/ts files as scan targets.
From v0.7.0, our Vite plugin now ships with a dev inspector (@unocss/inspector) for you to view, play and analyse your custom rules and setup. Visit http://localhost:3000/__unocss
in your Vite dev server to see it.
See @unocss/runtime
🚧 This part is still experimental. You might want to read the code to see how it works currently.
in alphabet order
MIT License © 2021 Anthony Fu