codeisasocialconstruct/BMProject

New enemies types/AI

j-kies opened this issue · 0 comments

New enemies types with implemented AI. For example:
-Chaser - only chases one of the players, and shoots when player is in line of sight (fast, low HP)
-Wrecker - only goal is to damage the base, slowly moves towards to base (don`t care about players) and shoots all the time (slow movement, high HP)