codengine/SOTFEdit

Kelvin outfit changes

Opened this issue · 1 comments

This isn't necessarily an issue, but if I have multiple Kelvins, whenever I use SOTFEdit, all Kelvins change their outfit. I don't suppose there's any way around that? (I have a church with a Vicar Kelvin and a pyramid with a professor Kelvin, quite like having the little outfits but also realize that I'm messing with the game here so can't complain too much.)

I missed this ticket somehow.
Yeah the editor assumes that you only have one Kelvin or Virginia - there is currently no easy way to circumvent this.

I'll think about it.