Speed of Player
Closed this issue · 2 comments
How do I increase the base speed of the Player Entity. I'm trying to transition over to Impact++, but my character is moving very slow - whereas it used to be able to run / etc. I tried looking at the documentation, but I can't find anything...
Thanks,
Tyler
Hi there @tybeck,
the max "grounded" movement speed of characters (the player is a character by the way) is controlled by the maxVelGrounded
values of your entity:
But frictionGrounded
also plays a role. But just set maxVelGrounded
to a higher value on your player for a higher max speed. Beware that you can have different max velocities for climbing, grounded, ungrounded movement. You also have corresponding friction for grounded/ungrounded.
If you want to accelerate faster, have a look at the speed
property:
Ahh thank you,
With more sleep; I noticed that I was looking under "tutorial" section, and didn't notice the "ABSTRACTITIES" API Docs for Character. Sorry about that and thanks!