lineOfSight(checkForEntities) method?
Opened this issue · 4 comments
arakash92 commented
There's a few things I'm doing in my current project where I need a 'lineOfSIght' method that checks for entities as well. (I have moving platforms which are, of course entities).
I'm not sure how to go about implementing it so if anyone else wants to do it I'd appreciate it ;P
collinhover commented
No eta on adding this, but it is on my list of additions.
arakash92 commented
Ok
collinhover commented
I'm adding in a hidden
property to entities, as well as methods hide
and unhide
to set this property. Currently accounting for this property are: all the methods that get entities, creatures with their prey and predators, and the line of sight method. This may not do exactly what you want, but I am still planning on adding a check for entities in the line of sight method.