colyseus/colyseus-haxe

UDP ?

nukadelic opened this issue · 5 comments

is it supported ?

endel commented

No, Colyseus uses WebSockets, which is based on TCP.

realtime games require UDP though, do you have plan to make it work on UDP?

oyed commented

Real time games don't require UDP, it varies depending on the type of game.

For web games, this currently isn't possible (as far as I'm aware).

For some genre game that will be required, also developers don't only work on webgame.

oyed commented

I agree, as I said, it varies depending on the type of game.

Either way, we're tracking potential UDP implementations here: colyseus/colyseus#272