composingcap's Stars
elemaudio/elementary
Elementary is a JavaScript library for digital audio signal processing.
kunitoki/popsicle
Popsicle aims to bridge the JUCE c++ framework to python.
thndrbrrr/gimp-stable-boy
GIMP plugin for AUTOMATIC1111's Stable Diffusion WebUI
ewan-xu/pyaec
simple and efficient python implemention of a series of adaptive filters. including time domain adaptive filters(lms、nlms、rls、ap、kalman)、nonlinear adaptive filters(volterra filter、functional link adaptive filters)、frequency domain adaptive filters(frequency domain adaptive filter、frequency domain kalman filter) for acoustic echo cancellation.
attilammagyar/js80p
A MIDI driven, performance oriented, versatile synthesizer.
Cycling74/rnbo.unity.audioplugin
RNBO Adapter for Unity's Native Audio Plugin
serp-ai/bark-with-voice-clone
🔊 Text-prompted Generative Audio Model - With the ability to clone voices
Cycling74/rnbo.oscquery.runner
RNBO runner with OSCQuery interaction/discovery interface
jundsp/Fast-Partial-Tracking
Fast partial tracking of audio with real-time capability through linear programming. Hungarian algorithm provides optimal spectral peak-to-peak matching in polynomial time.
handzlikchris/FastScriptReload
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
zynaddsubfx/zynaddsubfx
ZynAddSubFX open source synthesizer
jpcima/ADLplug
FM Chip Synthesizer — OPL & OPN — VST/LV2/Standalone
Justin-Johnson/ReJJ
Reaper JSFX Plugins
mxgmn/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
JoepVanlier/JSFX
A bundle of JSFX and scripts for reaper.
Wasted-Audio/hvcc
The heavy hvcc compiler for Pure Data patches. Updated to python3 and additional generators
nixon-voxell/UnityGPUVectorGraphics
Rendering vector graphics in Unity with the power of GPU.
flucoma/flucoma-max
Fluid Corpus Manipulation objects for Cycling 74's Max
flucoma/flucoma-core
Core algorithms and objects for the Fluid Corpus Manipulation Library
anton-jeran/MESH2IR
This is the official implementation of our mesh-based neural network (MESH2IR) to generate acoustic impulse responses (IRs) for indoor 3D scenes represented using a mesh.
AlexHarker/HISSTools_Library
A C++ Library for DSP
Unity-Technologies/NativeAudioPlugins
Neutone/neutone_sdk
Join the community on Discord for more discussions around Neutone! https://discord.gg/VHSMzb8Wqp
tomayac/joy-con-webhid
Use the Nintendo Switch Joy-Cons via the WebHID API
michaelwillis/dragonfly-reverb
A set of free reverb effects
AUTOMATIC1111/stable-diffusion-webui
Stable Diffusion web UI
rconstanzo/SP-tools
A set of tools to user a Sensory Percussion pickup with Max/MSP and Max for Live
ppooll-dev/ppooll
ppooll (formerly lloopp) is an audio & video performance environment written in max/MSP.
sebastianstarke/AI4Animation
Bringing Characters to Life with Computer Brains in Unity
Chowdhury-DSP/BYOD
Build-your-own guitar distortion!