🔥 Handle unexpected disconnects
petrspelos opened this issue · 3 comments
petrspelos commented
Summary
At the moment, if a player gets disconnected, there is no way of rejoining the session. We should probably have a way of making sure current connections are timed-out correctly.
After a number of players leave, there should be an exception thrown server-side. That should be a good first fix for this issue.
Alex-451 commented
I would like to try this one (I never really worked with SignalR though so might take a while)
petrspelos commented
Alrighty, good luck.