costia097's Stars
NVIDIAGameWorks/RTXGI-DDGI
RTX Global Illumination (RTXGI)
mateeeeeee/Adria-DX11
Graphics engine written in C++ using DirectX11
LVutner/xray
X-Ray Engine 1.0 expansion. Original version was used in S.T.A.L.K.E.R.: Shadow of Chernobyl. Vs 2019
StalkMen/xray-oxygen
:cyclone: X-Ray Engine 1.7f Discord: https://discord.gg/P3aMf66
BorisShir/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
OGSR/OGSR-Engine
OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl
KleskBY/KleskBY-base
CSGO external hack
frk1/hazedumper
up to date csgo offsets and hazedumper config
hibernate/hibernate-ogm
Hibernate OGM - Domain model persistence for NoSQL datastores
spring-projects/spring-boot
Spring Boot
brettwooldridge/HikariCP
光 HikariCP・A solid, high-performance, JDBC connection pool at last.
Unity-Technologies/UnityCsReference
Unity C# reference source code.
cout970/legui
GUI implementation for using with LWJGL 3
libgdx/libgdx
Desktop/Android/HTML5/iOS Java game development framework
spurious/SDL-mirror
DEPRECATED: Official development moved to GitHub
AdoptOpenJDK/openjdk-jdk11u
Mirror of the jdk-updates/jdk11u Mercurial forest at OpenJDK
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
iluwatar/java-design-patterns
Design patterns implemented in Java
jjuiddong/Introduction-to-3D-Game-Programming-With-DirectX11
Book Example Code in [Introduction to 3D Game Programming With DirectX11 by Frank Luna ]
citizenfx/fivem
The source code for the Cfx.re modification frameworks, such as FiveM, RedM and LibertyM, as well as FXServer.
java-native-access/jna
Java Native Access
jonatino/Xena
Lightweight, lighting-fast Java Based Cross-Platform CSGO Cheat
AlmasB/FXGL
Java / JavaFX / Kotlin Game Library (Engine)