No end state
jaredready opened this issue · 3 comments
jaredready commented
Currently the game has no checks for determining that the game is over. This should be dealt with so we can have a functional game finally.
LB-- commented
We want to support more than just vanilla chess victory/tie conditions, I'm not sure the best way just yet.
jaredready commented
We want to support more than just vanilla chess victory/tie conditions
What did you have in mind?
LB-- commented
There are many variations of chess, many of which don't involve king pieces - it would make more sense if the victory/tie condition was a property of a board layout, rather than an integral part of the engine.