Crashing upon multipage pack copy
Rubonnek opened this issue · 2 comments
Rubonnek commented
After packing a multipage atlas, attempting to copy the pack with Ctrl-Shift-C will crash the UI.
Tested by packing all the images in PNGs.zip
Please paste the crash log in here (already in your clipboard) and, if possible, provide any information that may help to reproduce the issue.
java.lang.RuntimeException: Actor: VisTextButton: Ok
at com.badlogic.gdx.scenes.scene2d.Actor.notify(Actor.java:192)
at com.badlogic.gdx.scenes.scene2d.Actor.fire(Actor.java:152)
at com.badlogic.gdx.scenes.scene2d.ui.Button.setChecked(Button.java:125)
at com.badlogic.gdx.scenes.scene2d.ui.Button$1.clicked(Button.java:93)
at com.badlogic.gdx.scenes.scene2d.utils.ClickListener.touchUp(ClickListener.java:88)
at com.badlogic.gdx.scenes.scene2d.InputListener.handle(InputListener.java:71)
at com.badlogic.gdx.scenes.scene2d.Stage.touchUp(Stage.java:355)
at com.crashinvaders.common.PrioritizedInputMultiplexer$Wrapper.touchUp(PrioritizedInputMultiplexer.java:136)
at com.crashinvaders.common.PrioritizedInputMultiplexer.touchUp(PrioritizedInputMultiplexer.java:83)
at com.badlogic.gdx.InputEventQueue.drain(InputEventQueue.java:70)
at com.badlogic.gdx.backends.lwjgl3.DefaultLwjgl3Input.update(DefaultLwjgl3Input.java:189)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update(Lwjgl3Window.java:394)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:143)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:116)
at com.crashinvaders.texturepackergui.desktop.ApplicationStarter.start(ApplicationStarter.java:57)
at com.crashinvaders.texturepackergui.desktop.ApplicationStarter.main(ApplicationStarter.java:35)
Caused by: java.lang.NullPointerException
at com.crashinvaders.texturepackergui.controllers.CommonDialogs$5.run(CommonDialogs.java:134)
at com.crashinvaders.texturepackergui.controllers.CommonDialogs$8.changed(CommonDialogs.java:173)
at com.badlogic.gdx.scenes.scene2d.utils.ChangeListener.handle(ChangeListener.java:28)
at com.badlogic.gdx.scenes.scene2d.Actor.notify(Actor.java:188)
... 15 more
X Error of failed request: BadAccess (attempt to access private resource denied)
Major opcode of failed request: 2 (X_ChangeWindowAttributes)
Serial number of failed request: 79
Current serial number in output stream: 80
metaphore commented
Nicely spotted, thanks! Was a quick fix.
Rubonnek commented
Thank you!