[EFFECT REQUEST] Underwater Effect
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raeleus commented
An underwater effect would make a great addition for water based games/levels. It can also be manipulated to simulate a drunken or poisoned state. Please see an example here: https://www.shadertoy.com/view/4ltSDB
I would love to write a PR, but unfortunately I'm in the middle of a project right now. Thanks for your consideration!
metaphore commented
Looks pretty simple, will consider adopting this one when I finish the big refactoring I'm in right now. Thanks!