Touches not working
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LAAMas commented
Hello! everything is working fine scroll-wise, but when i touch an object in the scene it freezes the scrollview, what do i do?
`override func touchesBegan(_ touches: Set, with event: UIEvent?) {
for touch: AnyObject in touches {
let pointOfTouch = touch.location(in: self)
let tappedNode = atPoint(pointOfTouch)
let tappedNodeName = tappedNode.name
if tappedNodeName == "backButton" {
scrollView?.removeFromSuperview()
backButton.setScale(0.8)
let sceneToMoveTo = MainMenuScene(size: self.size)
sceneToMoveTo.scaleMode = self.scaleMode
//let sceneTransition = SKTransition.fade(withDuration: 0.2)
self.view!.presentScene(sceneToMoveTo)
scene?.scaleMode = .aspectFill
}
if tappedNodeName == "page1ScrollView" {
scrollView?.removeFromSuperview()
page1ScrollView.setScale(0.9)
`