biome/temple/witch hut bug
dazzd opened this issue · 5 comments
The desert temple schowed is in fact a whitch hut, and the corner (the one showed on the 2nd picture, is the one whith the lower coordinate) of the hut is in an ocean biome, but only the oposite corner (whit the higer coord in X and Z) one is in a swamp, the other two are also in ocean. That let think that minecraft calculate the position of natural structure whith the higher coordinates.
I added an in-game screenshot to help visualising.
The blue is for the ocean biome and the purple is fot the swampland.
This append on a multiplayer server. the spawn was generated whit 1.7.10 imediately after the generation of it the version was changed to 1.8.
I thested on a single player world and the same thing happend, exactly the same generation, i don't thik the version change is the cause of it.
Sorry for the mistakes, i still learn english.
i read another submussion (#9) about temple/biome bug but the case here is slightly different here
thank you 👍
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Vanessa Peacock
(971)998-6333
On May 7, 2015, at 1:46 PM, dazzd notifications@github.com wrote:
thank you
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