crossous's Stars
gameknife/gkNextRenderer
A Modern gkRenderer
ERR0RPR0MPT/maimai-android-touch-panel
适用于 Android 设备的 maimai 虚拟触摸屏幕
afuzzyllama/UnityRayTracingPlugin
Native plugin for Unity3d that replaces the renderer with a hardware accelerated ray tracer.
SanYue-TechArt/RTXGI-DDGI-URP
RTXGI-DDGI Implementation with Unity (2022.3.17f1c1-URP14.0.9)
issuimo/UnityResolve.hpp
Unity引擎C++接口 | Unity Engine C++ API | Mono/il2cpp | 支持 Windows, Android, Linux | Game Cheat | 游戏作弊
EricHu33/UnityGrassIndirectRenderingExample
An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.
AKGWSB/CasualPRT
Precomputed Radiance Transfer Global Illumination in Unity URP
mseonKim/URP-VolumetricFog-ForwardPlus
Volumetric Fog Package for URP Forward+
Cysharp/CsprojModifier
CsprojModifier performs additional processing when Unity Editor generates the .csproj.
GameTechDev/XeGTAO
An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license
AngelMonica126/GraphicAlgorithm
:octopus: :octopus:图形学论文实现
Apress/Ray-Tracing-Gems-II
Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald
flwmxd/LuxGI
Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )
ChillyHub/Unity_StarRail_CRP_Sample
An example of a custom rendering pipeline that restores the rendering of HSR
DiligentGraphics/DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
EmbarkStudios/kajiya
💡 Experimental real-time global illumination renderer 🦀
jinsek/MightyTerrainMesh
A Unity Plugin for Converting Terrain 2 Mesh & Terrain 2 Data for Runtime Virtual Texture.
qiutang98/flower
Miku fan-made free MikuMikuDacne renderer
CnTransGroup/EffectiveModernCppChinese
《Effective Modern C++》- 完成翻译
zhangjiequan/AssetStudio
AssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.
android/ndk-samples
Android NDK samples with Android Studio
tgjones/shader-playground
Shader playground website for exploring HLSL, GLSL, SPIR-V compilers
TheRealMJP/DeferredTexturing
A rendering sample that demonstrates bindless deferred texturing using D3D12
SakuraEngine/SakuraEngine
为高性能而生的游戏运行时与工具箱
stalomeow/StarRailNPRShader
Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
RazTools/Studio
Modded AssetStudio with new features
Misaka-Mikoto-Tech/MonoHook
hook C# method at runtime without modify dll file (such as UnityEditor.dll), works on Windows, Mac, Android il2cpp(armv7a and armv8a)
TechMiZ/ToonShadingCollection
Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科
d3dcoder/d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
fmtlib/fmt
A modern formatting library