DOJO Arena is a survivor game among nft collections, built on Starknet using the Dojo Engine.
Install the latest Dojo toolchain from releases or follow the installation guide
# Start Katana
katana --seed 0
# Build the game
sozo build
# Migrate the world, this will declare/deploy contracts to katana,
# update the world address in Scarb.toml
sozo migrate
# Create a game, execute calldata params are defined in SpawnGame system
sozo execute CreateGame --calldata 1686521389,2,30,1
# View the schema of the Game Component
sozo component schema Game
> struct Game {
> start_time: u64
> max_players: usize
> num_players: usize
> max_turns: usize
> is_finished: bool
> creator: u250
> }
# Start indexer, graphql endpoint at http://localhost:8080
torii --world-address 0x7f1d6c1b15e03673062d8356dc1174d5d85c310479ec49fe781e8bf89e4c4f8 --manifest path_to_target/manifest.json
Sozo will eventually contain all commands required to interact with your world. However, CLIs like starknet-probe or starkli can also be used to interact directly with Katana. Due to JSON-RPC spec differences starknetpy may have issues.
- VRF system will be added for randomness
- Games will be created for only NFT collections
- More importantly even NFT collections on L1 will be able to participate to the games with herodotus
- Front-end connection with torii
- More complex data structures
- Damage system will be updated