Implement Tower.fire() method
davcri opened this issue · 1 comments
davcri commented
Implement Tower.fire()
method: https://github.com/crystal-bit/hacktoberfest-2020/blob/master/scenes/tower/tower.gd#L112
Towers already detect enemies in range. We need the towers to fire missiles/bullets to enemies.
Dealing HP damage will be implemented in another issue.
Iranon commented
Getting into the code at this point is a bit unhandy for me but I would like to handle this issue. I think I can have fun doing the missle/bullet scene. If I will be unable to do this before the end of the week I will report it.