A SteelSeries GameSense(TM) client based on the gamesense-sdk, credits to cschuller who started this library.
GameSenseā¢ is a framework in SteelSeries Engine 3 that allows games to send status updates to Engine, which can then drive illumination (and potentially more) capabilities of SteelSeries devices.
This is not an official client implementation. GameSense is a trademark of steelseries.
Install the client library via npm
npm install gamesense-client --save
and use the gamesense-client module:
var gamesense = require('gamesense-client');
Take a look at the examples to get started. Every example can be run alone, for example:
node blinkingNavigation
Examples are not part of the npm
package.
Start with the gamesense-sdk
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Support for SteelSeries GameSense(TM) 3.18.4
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New event icons
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Added developer and deinitialize timer length to Game
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Added the ability to specify a custom path for the coreProps.json files
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Reworked frequency
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Frequency ranges and repeat limit ranges
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OLED support
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Tactile support
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New RGB zones and RGB zoned devices
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Bitmap and partial bitmap mode
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Context color mode
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Update multiple events at once