cstangle's Stars
circuitsenses/Teensy-3.1-FreeRTOS
FreeRTOS running on the Teensy 3.1
queezythegreat/arduino-cmake
Arduino CMake Build system
ntruchsess/arduino_uip
UIPEthernet: A plugin-replacement of the stock Arduino Ethernet library for ENC28J60 shields and breakout boards. Full support for persistent (streaming) TCP-connections and UDP (Client and Server each), ARP, ICMP, DHCP and DNS. Build around Adam Dunkels uIP Stack. Further developed version can be found on https://github.com/UIPEthernet/UIPEthernet
google/deepdream
marcmerlin/LED-Matrix
Single/bi/tri-color LED Matrix PWM driver for arduino (direct IO or Shift Register connected)
PaulStoffregen/cores
Teensy Core Libraries for Arduino
ZakKemble/NWatch
N|Watch - DIY Digital Wristwatch
jlamarche/UE4-GestureRecognizers
Gesture Recognizers for Unreal Engine 4 implemented as components
ffledgling/dactyl-build
Repository that builds and uploads XPIs for pentadacytl automatically
Vaikus/WiTeX
If Donald Knuth had designed Wikipedia
VsVim/VsVim
Vim Emulator Plugin for Visual Studio 2015+
YPares/Haskell-OpenGL3.1-Tutos
TIHan/FQuake3
An attempt at porting Quake III to F# (FSharp)
larsxschneider/git-p4-bridge
Automatically sync Perforce changes to Git.
PeterTh/gedosato
The Generic DownSampling Tool
AyrA/ExcelStuff
Various Tools in Excel
SublimeLinter/SublimeLinter-for-ST2
[DEPRECATED] Inline lint highlighting for the Sublime Text 2 editor
ValveSoftware/ToGL
Direct3D to OpenGL abstraction layer
SonyWWS/ATF
Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
greghendershott/frog
Frog is a static blog generator implemented in Racket, targeting Bootstrap and able to use Pygments.
hpcc-systems/HPCC-Platform
HPCC Systems (High Performance Computing Cluster) is an open source, massive parallel-processing computing platform for big data processing and analytics.
BeauJoh/nocturne
Fork of blacktree-nocturne