Use enum for sounds and translate in protocol
12xx12 opened this issue · 2 comments
12xx12 commented
Right now the sounds are hardcoded with strings. This should be changed to enum and translated to the matching strings in protocol
schmarti7777771 commented
Hello! I'd like to make a contribution to this issue. I'm new to this project so would anyone be able to point me to the files that handle sounds?
12xx12 commented
Hi and thank you for your interest in this project. Sadly I am already working on this. To answer your question. The sound is all over the place. There is a method in the Broadcaster class which sends the sounds to the players and any call of this is related to sound.