feedback node
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cyberboy666 commented
so far we have a node for 0-input shaders (Shaders) and 1-input shaders (Fx), one idea is to have another node for 2-input shaders where one input is the source and the other input is the last frame, creating the kind of framebuffer feedback that really gets people going ...
cyberboy666 commented
this is possible currently by using a second texture input in the fx stage