d-gamedev-team/gfm

Useful things to move to gfm:image from dplug

p0nce opened this issue · 1 comments

p0nce commented

The Font class which makes it very easy to draw text on an image.
The loadImage function (takes a slice of ubyte, return an Image!RGBA).

p0nce commented

Font => not feasible else gfm:image would depend on gfm:math again.
loadImage => done with tag 2.3.0+