dalerank/Akhenaten

Can't open/load new game on macOS

Opened this issue · 7 comments

Bug: After building and running, I can create a family/save, but game crashes when I attempt to begin the game

OS/Machine: macOS 14.5, MacBook Pro M2 Pro

Build: from eae08e3, on macOS using VS Code, CMake, clang++ 15.0.0, c++17, using external SDL2 libraries from brew. SDL2: 2.30.4, SDL2 Mixer: 2.8.0

Crash:
Screenshot 2024-06-27 at 10 11 30

Thanks, look asap

Hi, as of the latest commit (89ecd53) this bug still exists. I can now get to the scenario page, but the bug happens when I click "to the city".

image image

Got it, let me think what happens.
Can you show log here?

log.txt

Thanks! My background is more in data science and AI using C++ so unfortunately I don't know where to start with this error, but in general I am willing to help debug errors and contribute to this project

All figures registered with one scheme
figures::model_t<figure_immigrant> immigrant_m;
an s->func it a list of simple structures
s->next
s->next->next
s->next->next->next etc
so it need to understand why this scheme not works on mac
cause it works on win, linux and android

Or I will get macbook on next week and try to debug it local

I'll see if I can find some time to look at it , maybe in a week for me. It could be many things, this is also ARM rather than x86.