Crash on startup
Closed this issue · 5 comments
On starting the game, I got the following error:
Logging to C:\Users\[NAME]\AppData\Roaming\Redirection\logs\2014-10-03T18-18-59.txt
Redirection 0.6.1
Developed by Daniel Ratcliffe (dratcliffe@gmail.com)
SDL version: 2.0.3
Platform: Windows (Windows)
Steamworks not requested
Trying to use language de_DE
Using language de (German)
Creating window sized 845x480
Loaded level levels/empty.level
Game crashed with Dan200.Core.Assets.AssetLoadException: Error loading asset shaders/post.effect: Errors linking shader: Fragment shader(s) failed to link, vertex shader(s) linked.
bei Dan200.Core.Assets.Assets.Load[TAsset](String path)
bei Dan200.Core.Render.PostEffectInstance..ctor(String effectPath)
bei Dan200.Game.Game.Game.Load()
bei Dan200.Game.Game.Game..ctor()
bei Dan200.Core.Main.App.Run[TGame](GameInfo info, String[] args)
Game shutdown
Manuely diableing video.fxaa=false
in the settings.txt worked around that crash.
This crash may happen because the old laptop I am using atm does not support shader model 3.0.
Heya, could you turn fxaa back on, and replace %APPDATA%/IndieLauncher/Games/Redirection/Versions/.../assets/shaders/post.frag with the following file, and tell me if it fixes the error?
Thanks. Also, could you tell me what make and model of graphics card you have?
I'll do so when I'm at home and have more than 10 spare minutes. So probably
tomorrow evening.
Also: I'm the "pedder" in your irc channel, for faster interactions.
I get the same error.
DxDiag gives my the following data:
---------------
Display Devices
---------------
Card name: ATI Radeon X1200 Series
Manufacturer: ATI Technologies Inc.
Chip type: ATI Radeon X1200 Series (0x791F)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_791F&SUBSYS_14F21043&REV_00
Display Memory: 831 MB
Dedicated Memory: 127 MB
Shared Memory: 703 MB
Current Mode: 1440 x 900 (32 bit) (60Hz)
Monitor Name: PnP-Monitor (Standard)
Monitor Model:
Monitor Id:
Native Mode:
Output Type:
Driver Name: atiumdag.dll,atiumdva.cap,atitmmxx.dll
Driver File Version: 7.14.0010.0630 (English)
Driver Version: 8.561.0.0
DDI Version: 9Ex
Driver Model: WDDM 1.0
Driver Attributes: Final Retail
Driver Date/Size: 12/1/2008 21:29:34, 4033536 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B71EE2-3A5F-11CF-8571-F834A1C2CA35}
Vendor ID: 0x1002
Device ID: 0x791F
SubSys ID: 0x14F21043
Revision ID: 0x0000
Driver Strong Name: oem4.inf:ATI.Mfg:ati2mtag_RS690M:8.561.0.0:pci\ven_1002&dev_791f
Rank Of Driver: 00F62001
Video Accel: ModeMPEG2_A ModeMPEG2_C
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
D3D9 Overlay: Not Supported
DXVA-HD: Not Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
Please retry in the final build!