Importing worlds with name other than 'Bedrock Level' doesn't work
Closed this issue · 3 comments
danhale-git commented
Make sure new servers are not started until all properties are set.
A quick fix is to rename all world files 'Bedrock Level' but in the long run level name should match server name.
Presumably level_name.txt must match the server.properties level-name value.
danhale-git commented
Also do not rely on the zip name for anything. Assume the zip name has no relation to what is inside the zip.
danhale-git commented
There may be problems currently with importing any world on run
.
danhale-git commented
Turned out I had removed the code that copies over world files.