danielenger/Principled-Baker

Ambient occlusion map only white

Opened this issue · 1 comments

It seems that the Ambient Occlusion produces simple white images. When i use the regular way in the blender render properties-->Bake--> it works fine. Are there any settings to set up baking for ambient occlusion? I use Single/Batch Bake

Seems like you need to have a connected AO node in the material