Ambient occlusion map only white
Opened this issue · 1 comments
sudoWalker commented
It seems that the Ambient Occlusion produces simple white images. When i use the regular way in the blender render properties-->Bake--> it works fine. Are there any settings to set up baking for ambient occlusion? I use Single/Batch Bake
rssguy2 commented
Seems like you need to have a connected AO node in the material