User feedback if LAN hosting is not possible
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ngc92 commented
I noticed during testing that if e.g. an active firewall interferes with the LAN server, pressing "Host Game" just appears to be doing nothing to the user. I'm not sure if we can actually figure out if it is the firewall interfering (I guess on Windows the OS would notify the user?), but at least we could give some feedback if the user tried to host a LAN game, but we are unable to connect to it. Possibly with a hint to check firewall settings.