A rewrite of Kotlinmud.
- Ticks - done
- Player persistence - done
- Web server - done
- mob, item, rooms
- Auth - done
- login
- create mob
- Social - done
- actions: say, gossip
- Potions - done
- action: quaff
- Fight - done
- actions: kill, flee
- service
- Furniture -- done
- Better action error handling - done
- get - item not found
- kill - mob not found
- Races - done
- Equipment - done
- actions: wear, remove
- attributes
- Movement cost - done
- Affects - done
- mobs
- items
- observer to count down timeout, remove affect
- Regen - done
- Dispositions - done
- Moosehead - initial - done
- rooms
- mobs
- items
- rooms
- mob inventory
- mob equipped
- Add level property to mob and items - done
- Item material - done
- Item type - done
- Shops - done
- Leveling - done
- Doors - done
- Actions:
- level - done
- drop - done
- open, door - done
- close, door - done
- open, direction - done
- close, direction - done
- open, error - done
- close, error - done
- Classes - done
- Skills - done
- Spells - done
- damage and healing as events
- more skills
- more item, mob, room properties migrated from mhs source
- skills:
- no list for roles - done
- affect for not stacking
- equipped weapon syntax