Bindings currently require an extra 'CPS_GAME_CENTER' compile flag
DunkUK opened this issue · 2 comments
DunkUK commented
The Unity Bindings GKNativeExtensions.cs contains CPS_GAME_CENTER compilation conditionals, which cause default usage to never call down to the native functions. Presumably this library is supposed to be packaged as part of a larger solution, since I don't see anything that could set the compile flag.
Removing the CPS_GAME_CENTER flags makes the functions call through.
FREEZX commented
You're correct, i should remove those. :)