[Meta Tracker] Scripting Issues
darkf opened this issue · 0 comments
Known scripting issues that should be looked at and fixed:
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WARNING: obj_pid: not game object: undefined->obj_can_see_objgets undefined (ncProsti script, newr1, talk to the prostitute in the northwest corner) -
NaN passed to message_str in vault15 timed event (go to the second floor, talk to the guard, wait a while; probably a var issue, but we could really use a debugger...)seems to be fixed -
Fixed as collateral from script load orderINFO: move_obj_inven_to_obj: 0 to 0WARNING: move_obj_inven_to_obj: not game objectwhen bartering with the gun dealer in sftanker, he has no items for sale -
INVEN_TYPE_INV_COUNTusage in denbus1 -
Probably collateralWARNING: obj_is_open: not game object: undefinedandWARNING: obj_can_see_obj: not game objectin denbus1 -
Done, issue with object script loading orderUncaught TypeError: Cannot read property 'locked' of undefinedafter talking to the guard in denbus2 and selecting the "Who do you think, moron?" option. -
CollateralWARNING: add_timer_event: not a scriptable object: undefinedwhen using the BoS door (denbus1)