Abandoned ship destruction after owner's death - algorithm is inefficient
Closed this issue · 3 comments
MichalRedm commented
Currently, every single abandoned ship checks all the time whether his owner is alive or not. It definitely shouldn't work like this; rather the owner should destroy his abandoned ships when he die.
MichalRedm commented
Actually, if you solve it, you can apply the same solution to bullets, see issue #174.
MichalRedm commented
actually nvm, for bullets it doesn't seem to be a big problem
MichalRedm commented
I think that the problem was different, the code was just dumb. For now im closing this issue.