speed improvements
Closed this issue · 2 comments
GoogleCodeExporter commented
This was discovered by Landsat software developers.
Inside dn_to_toa_satu a cosine calculation is being performed and then being
used in a division.
The values used within the cosine are constant for the scene, also making the
cosine constant for the scene. So that only needs to be calculated one time
earlier in the code.
Also it should be converted to an inverse so that this location in the code
becomes a multiplication, which will also increase the speed of the application.
Original issue reported on code.google.com by rd.alt.5...@gmail.com
on 18 Sep 2014 at 2:35
GoogleCodeExporter commented
Original comment by rd.alt.5...@gmail.com
on 29 Sep 2014 at 8:52
- Added labels: Milestone-1.4.1
GoogleCodeExporter commented
Rejected, because this is only happening 6 times or so in our code. So very
insignificant gain.
Original comment by rd.alt.5...@gmail.com
on 3 Nov 2014 at 5:32
- Changed state: WontFix