Issues
- 2
no meathod to calculate progress?
#308 opened by derplord0323 - 1
- 1
`unlock level` crashes when typed in console
#416 opened by 00001H - 1
- 0
Console rest site option
#406 opened by DocterDum - 1
TestMod PurpleClad crashes
#209 opened by bug-sniper - 1
How can “deck add ” add cards from other mods
#398 opened by Tracersboy - 0
- 0
Game doesn't start
#363 opened by SakhJack - 0
Custom blight list, like custom relic list
#362 opened by Bindernews - 0
Intangible buff prevents 'kill all' command damage
#348 opened by Nekaida - 0
How to use this thing on my Mac?
#345 opened by Ssunsy - 0
Crash upon booting
#342 opened by Celica2560 - 1
Conspire crash
#330 opened by adman120 - 1
Unable to open console on mac
#309 opened by sandra-tu - 1
- 0
Loading minion animations created with Spriter.
#310 opened by Orle-terada - 1
java.lang.NullPointerException
#302 opened by billdagou - 1
Command to change draw order
#299 opened by base-I - 1
Do not launch. String out of range -1
#300 opened by CodelessHeart - 0
- 0
Chinese description render defect
#296 opened by hundun000 - 0
Big issue with relic template
#294 opened by apinanaivot - 0
- 2
Crash at startup under linux
#288 opened by spider312 - 1
Trigger Power on Discard
#272 opened by Pingumask - 0
- 1
Latest Beta update broke the mod
#274 opened by simon-ging - 0
- 0
- 0
Event Command fails on conditional events
#268 opened by Alchyr - 1
- 0
Crash on autocomplete for "unlock level" command
#256 opened by jarsp - 0
Error when trying to start game
#254 opened by chuy19312 - 0
CustomBottleRelic card icons render inconsistently from base game bottle relics
#243 opened by dbjorge - 0
BaseMod Changes Enemy Encounter RNG
#229 opened by ForgottenArbiter - 0
- 0
- 0
Decompiling the Game Bug
#240 opened by GniLudio - 0
Hook for viewing rewards
#231 opened by josh-levinson - 1
Crash upon card pickup
#228 opened by AvangionQ - 0
- 0
ModPanel docs out of date
#221 opened by alexdriedger - 0
Crash upon defeating floor bosses
#217 opened by AvangionQ - 0
CardLibraryScreen draws custom card libraries at incorrect scale on initial open
#206 opened by Seeonee - 1
`ModHelper.isModEnabled(String mod)` doesn't work with Custom Mods added in `publishAddCustomModeMods`
#213 opened by alexdriedger - 1
- 0
Update: 3.8.3
#202 opened by AvangionQ - 1
Game won't launch after the update
#200 opened by NoNick96 - 0
receiveRelicGet never fires
#198 opened by CruelCow