davy7125/polyphone

Loop points getting added to samples when converting .sf2 to .sfz

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In Polyphone 2.4 on Linux, when converting an .sf2 soundfont to .sfz, a lot of samples that should be one-shots (such as drums) get exported as looped samples. This happens with all soundfonts I try, and it didn't happen in version 2.3.

I cannot reproduce the problem. Could you please attach a minimal example?

The samples loop when you import them into Renoise, and they also loop in .sfz players such as sfizz.

This sample is from the FluidR3 soundfont:

Sample.zip

Ok I see that the sample has loop points:
Capture d’écran du 2024-10-15 09-06-38

But my question remains: could you please send a minimal sf2 file, that is exported into a sfz with extra loop points?

Fixed, thank you