Loop points getting added to samples when converting .sf2 to .sfz
Closed this issue · 5 comments
eigenvoid commented
In Polyphone 2.4 on Linux, when converting an .sf2 soundfont to .sfz, a lot of samples that should be one-shots (such as drums) get exported as looped samples. This happens with all soundfonts I try, and it didn't happen in version 2.3.
davy7125 commented
I cannot reproduce the problem. Could you please attach a minimal example?
eigenvoid commented
The samples loop when you import them into Renoise, and they also loop in .sfz players such as sfizz.
This sample is from the FluidR3 soundfont:
davy7125 commented
eigenvoid commented
davy7125 commented
Fixed, thank you