/a (teleport_ntiles) - Just facing north and /r (removething) - Kicks you
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Popzi commented
Is it just me having this issue?
This came after I pulled and updated both tfs 1.1 and this datapack,
If you face any other way then north while doing /a 1 for example, you will just end up facing north.
And /r basicly kicks you, if another player is standing and watching you he can see the CONST_ME_MAGIC_RED on you before you POFF.
This made me suspect that something is messed up with
local position = player:getPosition()
position:getNextPosition(player:getDirection())
It's used in both non functioning scripts.
/t
/town Town
/goto
/gotopos 1111,1111,7
Is working, but they are not using any direction check or position.