/rustendo64

Livecoding a Nintendo 64 emulator in Rust :D

Primary LanguageRustApache License 2.0Apache-2.0

rustendo64 Build Status Build Status

rustendo64

Livecoding a Nintendo 64 emulator in Rust :D

Follow along

This is a WIP emulator that we're building from scratch live. I haven't prepared hardly anything in advance before starting this endeavor (I'm new to the n64 hardware myself). The entire process is currently being streamed on Twitch, and each segment is being recorded and uploaded to this YouTube playlist. For stream times and announcements, you can check out my Twitter.

At the end of each episode, I mark the latest commit with a tag so you can see where we finished. Check the releases for this repo to see those.

Helpful tools

Literature

Test ROM's

Building and Running

Currently, the only dependency for building is Rust itself, which can be downloaded here.

An N64 BIOS (PIF ROM) is required to boot the emulator. The ROM I've been testing with thus far has a SHA-1 of 9174eadc0f0ea2654c95fd941406ab46b9dc9bdd.

License

Licensed under either of

at your option.

Contribution

Please read Contribution notes before submitting a PR!