ddevault/Craft.Net

On death, you spawn below the world.

Opened this issue · 4 comments

On death, you spawn below the world.

I guess you could use playerDeathEventArgs.Player.Position = playerDeathEventArgs.Player.OldPosition or playerDeathEventArgs.Player.Position = Server.level.SpawnPoint (i'm not sure about this one), in the event.

Hmm, this is odd. I cannot reproduce this problem. I have no problem respawning on the latest Craft.Net.

Can you give more detailed steps to reproduce?

Fixed by #159