help I have no idea what I'm doing
Closed this issue · 2 comments
Moonteamin commented
deadpixelsociety commented
Hello! A couple of things:
- Change that "bufferD" back to just "buffer".
- You should not be extending GDSAM to utilize it. Instead in your player script grab a reference to the GDSAM node and call speak on it from there. Right now, you are overriding the _ready() function but not calling down into the base so GDSAM is not functioning correctly.
Moonteamin commented
I got it to work! Thank you so much!