Failed to execute 'shaderSource' on 'WebGLRenderingContext' in Chrome (V 96.0.4664.110), Safari (15.1 )
Opened this issue · 2 comments
I have been facing this issue since few weeks and it is happening sometimes only when opening the dearflip view.
Logs from console
Uncaught TypeError: Failed to execute 'shaderSource' on 'WebGLRenderingContext': parameter 1 is not of type 'WebGLShader'.
at ee (three.min.js?ver=1.7.14:58)
at new af (three.min.js?ver=1.7.14:73)
at cf.acquireProgram (three.min.js?ver=1.7.14:83)
at v (three.min.js?ver=1.7.14:134)
at od.renderBufferDirect (three.min.js?ver=1.7.14:162)
at $d.render (three.min.js?ver=1.7.14:41)
at od.render (three.min.js?ver=1.7.14:169)
at n.Stage.render (mockup.min.js?ver=1.7.14:4)
at animate (mockup.min.js?ver=1.7.14:4)
Hi @krishnaperception ,
It might be a device or browser incompatibility.
Can you confirm the error's occurrence in other devices and mobiles?
@deepak-ghimire
Thanks for fast reply
Browser is compatible and issue is happening very random. Might be the first time loading data. Please check out below video