Solve compilation problems with explorer desktop and unity-renderer latest release, to have desktop up to date
Closed this issue · 0 comments
davidejensen commented
After updating a local branch to the master version of the unity-renderer it is no longer possible to compile the desktop client due to errors related to the taskbar.
Probably the errors are related to the social bar improvements, the desktop client has some prefabs that overrides the original ones with custom scripts, with the changes applied they no longer work.
The errors are the following
Assets/Scripts/MainScripts/DCL/Controllers/HUD/TaskbarHUDDesktop/TaskbarHUDControllerDesktop.cs(9,51): error CS0103: The name 'chatController' does not exist in the current context
Assets/Scripts/MainScripts/DCL/Controllers/HUD/TaskbarHUDDesktop/TaskbarHUDControllerDesktop.cs(9,67): error CS0103: The name 'friendsController' does not exist in the current context
Assets/Scripts/MainScripts/DCL/Controllers/HUD/TaskbarHUDDesktop/TaskbarHUDViewDesktop.cs(14,14): error CS1061: 'TaskbarHUDView' does not contain a definition for 'Initialize' and no accessible extension method 'Initialize' accepting a first argument of type 'TaskbarHUDView' could be found (are you missing a using directive or an assembly reference?)
Assets/Scripts/MainScripts/DCL/Components/Video/Tests/VideoComponenteDesktopShould.cs(49,26): error CS0117: 'MainSceneFactory' does not contain a definition for 'CreateSettingsController'