deepnight/gameBase

HL debug in launch.json does not appear to work

TG-March opened this issue · 1 comments

I just get the error:

Please use a Haxe configuration that targets HashLink (found target "none" instead).

I resolved this with the following:

Click on _base.hxml at the bottom of VS Code window.

Change it for whatever HXML you plan to use for building/testing your game (probably build.dev.hxml, which is Direct X with added “debug” flag).

This HXML will then be used for code completion