Pixelwar colors are off for RGBA
LeoDJ opened this issue · 2 comments
LeoDJ commented
I recently started playing with Pixelflut.
On Windows - in my case - python pixelflut is way too slow (900px/s) and pixelnuke won't compile (obviously).
So I chose java Pixelwar, which is way faster and compiled it using maven. But there I have another problem:
- colors are scrambled. (red renders as blue)
- if pixels are set with alpha channel, but full opacity, it still renders them as transparent
When no alpha channel is set, it renders colors without a problem.
I didn't start looking into it yet, maybe it's something easy. I just wanted to document that problem first.
defnull commented
Oh, looks like the pixelwar
implementation parses colors as ARGB
instead of RGBA
. Thats a bug ^^
LeoDJ commented
Yeah, I'm currently trying to fix it, seems simple enough