Fix levels of progress -- or rather change the way we get experience
djasnowski opened this issue · 0 comments
djasnowski commented
Seems like the levels of Smithing/Mining are messed up.
Lines 241 to 251 in 8e6755f
Specifically, that there is what is causing players to level up. Perhaps, since it's only levels 1-99, we don't really need to get the experience via formula but rather just a key/value pair.
Level 2 shouldn't start until, at least, ~80 experience points. We're following the same trajectory of RuneScape but a tad smaller. So Level 99 is around 10 million exp.