devoln/synthgen-particles-win

WebGL version has bugs

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It's not possible to create issues for web version (located here: https://github.com/gammaker/gammaker.github.io/tree/master/particles)

There's a bug in RenderFrame() function inside for loop through numBatches. Within last iteration particleCount gets negative value which results in drawArrays call error (GL_INVALID_VALUE generated every frame).

Thank you. I fixed it.