dfabulich/choicescript

*ending used in startup.txt causes bad label error on restart

CareyJWilliams opened this issue · 0 comments

See:

if (result.sceneName == this.name) {

Not likely to be an issue outside of code snippets that only use the one scene, or games that return to startup (though I don't imagine this is encouraged). I'm really just making a note of it for reference for others who may stumble across it.