Wires some identified issues and improvements
romartin opened this issue · 2 comments
romartin commented
- Docking region gets broken after applying scale transforms ( e.g. zoom mediator )
- Wires Connectors - When both connector tail and head shapes are added into a parent one, dragging the parent shape update children shapes and connections coordinates, but the other line parts of the connector, if any, are always static and don't move with parents
- Review performance issues on some of the Geometry class methods
romartin commented
Improvement for Wires connectors:
- all orthogonal lines should force atleast X pixels perpendicular to the arrow side they are connected to.So having a minimum number of pixels before it’ll apply the 90 degree bend. This ensures the lines don’t disappear under the target shape or tail/head arrows, without first atleast appearing.
romartin commented
The wires connector improvements has been done by Mark Proctor, and the other missing bugs has been split into different tickets. Closing this ticket.