Decide wich to use: frame x/y or horz/vert number of frames
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GoogleCodeExporter commented
*.anim files now specify frames_x and frames_y. These parameters are used in
constructor of Animation class and SetupAnim of OverlayRenderComponent.
Originally there were frame_w and frame_h. But Proton's SetupAnim only wants
fames_x and frames_y. Of course, we coukd easily convert by dividing
tex_w/frame_w, but texture full width is lost after SetupAnim was called at
least once (see Proton's SurfaceAnim class). Alternative approach - expose
SetupAnimByFrameSize in OverlayRenderComponent (but don't want to touch Proton
classes).
Original issue reported on code.google.com by dim2...@gmail.com
on 20 Jun 2013 at 3:43