distony970's Stars
gonglei007/GameDevMind
最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
MovingBlocks/DestinationSol
Official continuation of Destination Sol, the great fun little arcade space shooter from http://sourceforge.net/projects/destinationsol/ Modules live at https://github.com/DestinationSol/
Poussinou/FLOSS-Games-on-Steam
A list of FLOSS games, mods and software available on Steam (86 so far)
Cysharp/KcpTransport
KcpTransport is a Pure C# implementation of RUDP for high-performance real-time network communication
Skierhou/UISystem
通用UGUI系统
Misaka-Mikoto-Tech/UIControlBinding
一种半自动控件绑定方案
JoinEnjoyJoyYangLingYun/HybridCLR_YooAsset_UniTask
整合HybridCLR+YooAsset+UniTask工程
tuyoogame/YooAsset
unity3d resources management system
Bian-Sh/TinyRPC
为 Unity 准备的使用 TCP + JsonUtility + Task 实现的极简网络框架,支持 RPC 和常规消息收发。使用 upm 管理,对项目文件 0 侵入,A minimalist network framework implemented using TCP + JsonUtility + Task, supporting RPC and regular message communication for Unity,Managed by UPM, zero intrusion into project files.
CyberAgentGameEntertainment/AirSticker
Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.
MineClever/pythonSdfGenerator
Gen SDF 2D image
googlesamples/android-vulkan-tutorials
A set of samples to illustrate Vulkan API on Android
yeemachine/kalidokit
Blendshape and kinematics calculator for Mediapipe/Tensorflow.js Face, Eyes, Pose, and Finger tracking models.
svc-develop-team/so-vits-svc
SoftVC VITS Singing Voice Conversion
monoteba/lut-generator
Python script for making neutral LUT tables
UniversalToolCompiler/UTC_LiquidShader
Dynamic liquid shader for UE5 using Substrate material.
GameTechDev/XeGTAO
An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license
LagrangeDev/Lagrange.Core
An Implementation of NTQQ Protocol, with Pure C#, Derived from Konata.Core
Tayx94/graphy
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
ndepoel/FSR3Unity
FSR 3.1 Upscaler integration for Unity built-in render pipeline, with support for DX11, Mac, Linux and consoles.
Haruma-K/UnityUIPlayables
Tracks and Clips for controlling the Unity UI (uGUI) with Timeline.
GavinKG/PerObjectShadowSRP
Per-object shadow implementation using Unity SRP.
MrXiaoM/qsign
Quick-signal Fetch Project
stella3d/SharedArray
Zero-copy sharing between managed and native arrays in Unity
txtxj/Unity-Animation-Compression-Keyframe-Reducer
Keyframe Reducer in Unity
ejoy/ant
Ant game engine
yasirkula/UnityRuntimeInspector
Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes
yasirkula/UnityIngameDebugConsole
A uGUI based console to see debug messages and execute commands during gameplay in Unity
ManlyMarco/RuntimeUnityEditor
In-game inspector and debugging tools for applications made with Unity3D game engine
flwmxd/LuxGI
Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )