dmlc/mshadow

MSDHADOW_USE_PASCAL in shadow.mk

ungil opened this issue · 2 comments

ungil commented

I may be missing something (please ignore the report in that case) but it seems that there is a typo in the makefile file shadow.mk, where the variable MSHADOW_USE_PASCAL is mis-spelled MSDHADOW_USE_PASCAL

% grep -r USE_PASCAL .
./make/mshadow.mk:# Set MSDHADOW_USE_PASCAL to one to enable nvidia pascal gpu features.
./make/mshadow.mk:MSHADOW_CFLAGS += -DMSDHADOW_USE_PASCAL=0
./mshadow/dot_engine-inl.h:#if MSHADOW_USE_PASCAL == 1
./mshadow/dot_engine-inl.h:#endif // MSHADOW_USE_PASCAL == 1

This should have been fixed in #211

Please close it.

szha commented

This code base has been donated to the Apache MXNet project per #373, and repo is deprecated. Future development and issue tracking should continue in Apache MXNet.