texmode = "replace" doesn't handle lighting
dmurdoch opened this issue · 2 comments
dmurdoch commented
The new texmode = "replace"
material property default looks bad in e.g. persp3d()`, because it ignores lighting. What we really want is "modulate" but with a base colour of "white".
Maybe change the base colour to "white" in some conditions, but leave the default as "modulate"?